source: subversion/applications/editors/osm-editor/qt3/Canvas.h @ 16590

Last change on this file since 16590 was 1158, checked in by nick, 13 years ago

moved current version to qt3 directory in preparation for qt4

File size: 1.5 KB
Line 
1/*
2    Copyright (C) 2005 Nick Whitelegg, Hogweed Software, nick@hogweed.org
3
4    This program is free software; you can redistribute it and/or modify
5    it under the terms of the GNU General Public License as published by
6    the Free Software Foundation; either version 2 of the License, or
7    (at your option) any later version.
8
9    This program is distributed in the hope that it will be useful,
10    but WITHOUT ANY WARRANTY; without even the implied warranty of
11    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12    GNU General Public License for more details.
13
14    You should have received a copy of the GNU General Public License
15    along with this program; if not, write to the Free Software
16    Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111 USA
17
18 */
19#ifndef CANVAS_H
20#define CANVAS_H
21
22#include "Map.h"
23#include "SRTMConGen.h"
24#include <gd.h>
25
26using namespace std;
27
28
29struct MapView
30{
31public:
32        double scale;
33        int defaultmode;
34        double contourres;
35        double shadingres;
36        bool classified;
37        bool unclassified;
38        bool paths;
39};
40
41class Canvas : public OpenStreetMap::DrawSurface
42{
43private:
44        gdImagePtr image;
45        Map map;
46        int backg;
47        int shadingres;
48
49public:
50        Canvas(double,double,double,int=320,int=320,int=0);
51        ~Canvas();
52        void draw();
53
54        void drawContour(int,int,int,int,int,int,int);
55        void drawAngleText(int,double,int,int,int,int,int,char*);
56        void heightShading(int x1,int y1,int x2,int y2,int x3,int y3,
57                                                        int x4,int y4,int r,int g,int b);
58
59        void drawCoast();
60
61};
62
63#endif
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