Opened 11 years ago

Closed 11 years ago

#1000 closed defect (fixed)

Tunnels rendered black or striped gray

Reported by: cybic Owned by: Jochen Topf
Priority: major Milestone:
Component: osmarender Version:
Keywords: tunnel black Cc:

Description

Some users render tunnels as road-wide dots instead of the old familiar white. At z12 this renders to solid black tunnels, but at a closer zoom level, the tunnels are striped in gray.

It seems that some tah-users produce these tunnels, and some don't. I've seen the problems in both Quickborn and earlier versions of tah.

The attached tiles are from around http://informationfreeway.org/?lat=60.3849824262708&lon=5.230006038843752&zoom=12&layers=0B00F000F

Attachments (2)

1180.png (43.9 KB) - added by cybic 11 years ago.
Tile with black tunnel
4720.png (36.1 KB) - added by cybic 11 years ago.
Tile with gray striped tunnel

Download all attachments as: .zip

Change History (3)

Changed 11 years ago by cybic

Attachment: 1180.png added

Tile with black tunnel

Changed 11 years ago by cybic

Attachment: 4720.png added

Tile with gray striped tunnel

comment:1 Changed 11 years ago by nomis

Resolution: fixed
Status: newclosed

There has been a problem with bogus whitespace in the mask references in the SVG. In r8792 there is a fix for this problem, it might help with this problem.

Resolving this as fixed, please reopen if this problem persists.

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