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Turning circles close to each other float together #3019

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openstreetmap-trac opened this issue Jul 23, 2021 · 1 comment
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Turning circles close to each other float together #3019

openstreetmap-trac opened this issue Jul 23, 2021 · 1 comment

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@openstreetmap-trac
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Reporter: andreas.vilen[at]gmail.com
[Submitted to the original trac issue database at 4.56pm, Saturday, 29th May 2010]

I asked about a rendering problem on IRC and got the following message:

"please report that as a bug. The casing (black lines) should not cover the cores. Probably caused by me being lazy and assuming nothing would be that close. The solution is to split it into two rules in the stylesheet like most other road stuff is" by bobkare.

As you can see, the turning circles melt into each other. There really are two turning circles, separated by bollards, so maybe it should be drawn another way, but there still need to be two turning circles rendered.

Permalink: http://www.openstreetmap.org/?lat=55.66386&lon=13.06482&zoom=17&layers=0B00FTF

@openstreetmap-trac
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Author: petschge
[Added to the original trac issue at 12.40pm, Thursday, 3rd June 2010]

(In [21566]) Split rendering rule for highway=turning_circle in two parts.
Fixes #3019

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