Opened 12 years ago

Closed 12 years ago

#700 closed defect (fixed)

Refactor highway areas

Reported by: Knut Arne Bjørndal Owned by: Knut Arne Bjørndal
Priority: minor Milestone:
Component: osmarender Version:
Keywords: Cc:


There are a few flaws with highway areas (highway=* + area=yes):

  • Casings are drawn as lines, not areas, and get smart linecaps. This breaks beziercurving.
  • At least some of the styles result in a pretty thick line around the area. See for an example where this looks weird. Perhaps they should be layered differently as well?
  • They should probably be done at z12 and z13 too
  • Have a look at the current rules layout, currently there are way too many duplicate-ish tests for area=yes, would it be possible to gather everything together like for bridges and tunnels?

Change History (2)

comment:1 Changed 12 years ago by Knut Arne Bjørndal

Status: newassigned

comment:2 Changed 12 years ago by bobkare

Resolution: fixed
Status: assignedclosed

(In [8404]) Big cleanup of highway areas. Closes #700

Note: See TracTickets for help on using tickets.