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t@h patch to avoid rerendering unrenderable tiles #725

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openstreetmap-trac opened this issue Jul 23, 2021 · 1 comment
Closed

t@h patch to avoid rerendering unrenderable tiles #725

openstreetmap-trac opened this issue Jul 23, 2021 · 1 comment

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@openstreetmap-trac
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Reporter: blars
[Submitted to the original trac issue database at 7.59am, Wednesday, 5th March 2008]

This patch will make the t@h client ignore requests to render a tile it has already failed
rendering with svgbad. It only keeps the list in memory, so if the render restarts (updated,
more memory, or whatever) it will try the tile again.

@openstreetmap-trac
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Author: osm[at]deelkar.net
[Added to the original trac issue at 11.45am, Thursday, 7th August 2008]

Fixed in r9525

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