render landuse=* below everything else #833
Comments
Author: grand.edgemaster[at]gmail.com I brought this up on IRC several months ago and thought it had been fixed, obviously not. http://openstreetmap.org/?lat=51.37199&lon=-0.07841&zoom=16&layers=0BFT |
Author: bob[at]cakebox.net I've started working on this, I'm moving most of the landuse things (except some features that should be relatively small and physical like runways) into a new -5 layer, similar to what is done with labels (at +5). I'm wondering what do to with water features, should I down-layer these too? |
Author: osm[at]deelkar.net No, as those are physical things. |
Author: bobkare (In [9260]) Put landuse areas beneath everything else (layer=-5). Fixes #833 |
Author: Astrofreak85 does this also fix this: http://trac.openstreetmap.org/ticket/1006 ? |
Author: richtest landuse = forest still above way with tunnel=yes, railway=preserved, layer=-1 [http://www.openstreetmap.org/browse/way/31280163 way 31280163] - [http://www.openstreetmap.org/?lat=50.19509&lon=8.05756&zoom=17&layers=O here] Thanks for your great work! |
Author: richtest Also on railway=narrow_gauge: [http://osm.org/go/0Czjba9k?layers=O here] |
Author: iandees Cleaning aging tickets. |
Reporter: Wabba
[Submitted to the original trac issue database at 7.54pm, Saturday, 12th April 2008]
Currently, ways labeled with layer < 0 are sometimes rendered below landuse areas without a layer tag. This leads to some bad rendering e.g. when rendering tunnels in cities.
Since landuse areas are non-physical objects, they should be rendered below everything else. The order between several overlaying areas could still be determined by the layer tag.
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